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Wednesday, 18 April 2012

Waller's Law of Engineering

Posted on 07:50 by hony
I'm working on a project at work that could "change everything." And when I say "change everything" I mean it would disrupt a market of really expensive devices by bringing in a very cheap device that does all their essential functions as well or better. I cannot describe it in detail do to disclosure limitations, but let's just say its a medical device that costs 6 bucks to produce and would directly compete with devices that currently retail for $12,000. So I could sell my device for...$500...and seem radically economical while quietly being radically profitable to me. Instead, I want to sell it for $25. That is how you "change everything."

Here's the rub: I've done everything I can on the project without other's help. What I mean by that is I built the crude prototype and proved to my superiors it worked. I developed the cost estimates and proved they are reasonable. But going from benchtop Quasimodo to commercialized Ryan Gosling requires other engineers start helping me. And from that, I give you Waller's Law of Engineering:

Good * (Mechanical Engineer + Electrical Engineer + Software Engineer) = ANYTHING

In narrative form: if you combine a good mechanical engineer with a good electrical engineer with a good software engineer and give them a scientifically plausible goal...they can make just about anything.


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